For Tuesday Feb 12th:
Read ch. 1-2 of Robert Bridson and Matthias Müller-Fischer. (2007). Fluid Simulation for Computer Animation. ACM SIGGRAPH Course. Related site.
J. F. O'Brien and J. K. Hodgins. (1995). Dynamic Simulation of Splashing Fluids. Proc. ACM Computer Animation, 198-205.
Friday, February 8, 2008
Monday, February 4, 2008
Solid texture synthesis, with a background in parametric texture synthesis
Johannes Kopf Chi-Wing Fu Daniel Cohen-Or Oliver Deussen Dani Lischinski and Tien-Tsin Wong. (2007). Solid Texture Synthesis from 2D Exemplars. Proc. ACM SIGGRAPH. Related site.
Heeger DJ and Bergen JR. (1995). Pyramid Based Texture Analysis/Synthesis. Proc. ACM SIGGRAPH, 229-238. Related site.
Heeger DJ and Bergen JR. (1995). Pyramid Based Texture Analysis/Synthesis. Proc. ACM SIGGRAPH, 229-238. Related site.
Rendering complex procedural geometry.
Andreas Dietrich, Gerd Marmitt and Philipp Slusallek. (2006). Terrain Guided Multi-Level Instancing of Highly Complex Plant Populations. Proc. IEEE Interactive Ray Tracing. Related site.
RL Cook, J Halstead, M Planck and D Ryu. (2007). Stochastic simplification of aggregate detail. Proc. ACM SIGGRAPH, 119-128.
RL Cook, J Halstead, M Planck and D Ryu. (2007). Stochastic simplification of aggregate detail. Proc. ACM SIGGRAPH, 119-128.
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