Showing posts with label apps. Show all posts
Showing posts with label apps. Show all posts

Saturday, August 11, 2012

Find: Census Bureau releases 'America's Economy' app for Android

Good idea. 

Statistics on the go: Census Bureau releases 'America's Economy' app for Android

America's Economy App

The US Census Bureau just released its public API last month, and now the agency has released the America's Economy app for Android phones and tablets with an iOS version in the works. By combining its own data with that of the Bureau of Economic Analysis and the Bureau of Labor Statistics, the Census Bureau's app will track real-time trends in "employment, housing construction, international trade, personal income, retail sales and manufacturing." The app was created as part of the Census Bureau's Web Transformation Project to help federal employees and the general public access accurate data about the US' socioeconomic health. Both tablet and phone versions of the app are available in the Google Play store now.

Monday, March 19, 2012

Find: 5 Minutes on The Verge: Shaun Inman

His comments on virtual vs physical interface are insightful. 

The Verge - All Posts
shuan inman

The web aficionados among you may know Shaun Inman from his web design site experiments, the Mint analytics package, Fever feed reading app, or more recently, iOS games like The Last Rocket. He took some time to talk to The Verge about the difficulty of implementing touch-based controls, why Super Mario Bros. still works so well, and his favorite pixel art designers. You can find him online at shauninman.com and on Twitter at @shauninman.

Competition: The world codes for NASA in International Space Apps Challenge


The world codes for NASA in International Space Apps Challenge




An international code-a-thon is set to take place in April on seven continents. And in space. From April 21-23, the 48-hour International Space Apps Challenge (ISAC) will take place in tech hubs and other spaces from San Francisco to Sao Paolo, Jakarta to Antarctica—and aboard the International Space Station. Crew members of the McMurdo Station in Antarctica and the ISS will participate, depending on the days’ work demands. Those who cannot attend at one of the code-a-thon locations are able to register independently to participate online.

#more 

ISAC is sponsored by the National Aeronautics and Space Administration (NASA) in conjunction with the Second Muse think tank, and in cooperation with other space agencies. During the event, "citizens from around the world will work together to solve current challenges relevant to both space exploration and social need... using minimal resources and maximum brainpower to create outside-the-box solutions in response to interesting problems," according to the organizers.

Participants will form teams and tackle a set of pre-determined challenges that include creating an interface for NASA's planetary data, developing an HTLM5 tablet app for citizen scientists using earth science data from NASA's Earth Observations site, and an open data challenge that will use information from the Kepler space observatory.

One of the intriguing elements of the challenge is the goal to "(e)ngage citizens in countries with little or no investments in space exploration to contribute to space exploration through open source, open data, and code development." This is one of the reasons the challenge is being hosted by, among others, Nairobi, Kenya's iHub. Kenyans are not renowned for their space program but they are well known for their coding chops.

“We recognize that there are skilled and talented developers, makers and creators all around the world and we are excited to see what they...

Sunday, February 12, 2012

Find: Super Bowl 2012: Nothing Curbs App Usage Except Madonna

Flurry

The Super Bowl is an American phenomenon, now largely considered a de facto American holiday.  As the premier media event, it regularly attracts record-breaking audiences.  This year, Super Bowl XLVI, played on February 5, 2012 between the New York Giants and New England Patriots, became the most watched television program in history, drawing an audience of 111 million viewers according to The Nielsen Company.  Prior to this, the record was held by last year’s Super Bowl, which itself had overtaken the number one spot held for twenty-eight years by the final episode of M*A*S*H.

The Second Screen

Also breaking new ground this year was the concept of the "second screen," which illustrates that while watching TV (the first screen), people often interact with second screens such as smartphones and tablets.  To avoid losing attention paid to the first screen, marketers increasingly are exploring ways to complement the first screen experience with the addition of hash tags, QR codes, voting and more.  Among the most ambitious was Shazam, a music and media discovery service, which worked with ad partners such as Toyota, Best Buy, Pepsi, Bud Light and Fed Ex to drive additional second screen interactions related to advertising via the Shazam mobile app.  During the halftime show, for example, viewers could get the setlist, buy music and download mobile apps from the artists.  Shazam reported millions of audio tags as a result.

Aside from a handful of innovators like Shazam, Flurry believes that the second screen is still largely more disruptive than complementary.  If a consumer is not paying attention to the television program in front of her, she is likely using an application to post social updates or play games.  For example, if a Super Bowl ad isn’t holding a viewer’s interest, playing another round of Words with Friends is a likely activity.  Monitoring app usage provides Flurry the ability to understand this tightly-coupled, inverse relationship between the first and second screen.

Massive Second Screen App Audience

For this report, Flurry tracked U.S. app usage, per second, over the course of Super Bowl XLVI, mapping application session starts to each television spot aired, game time segment, the halftime show, and more.  We further studied behavior differences between males versus females.  With Flurry Analytics in over 160,000 applications, the company detects app usage on more than 90% of all iOS and Android devices per day.  Let’s start by comparing the size of the U.S. application using audience to Nielsen’s report of the number of people who watched the Super Bowl last Sunday.

Flurry SuperBowl App vs TV AudienceSize resized 600

The left-hand column shows the number of users Flurry estimates launched applications in the United States between the hours of 3:15 PM PST to 7:15 PM PST on Sunday, February 5.  During this four-hour window, in which the Super Bowl was played, Flurry estimates that nearly one-third of the U.S. population used an application.  Compared to Nielsen’s estimate that 111 million people watched the Super Bowl this year, the two audiences are similar in size.

Flurry SuperBowl AppStarts perSecond V4 resized 600 


Tuesday, January 10, 2012

Find: Teaching with Mobile

In class quizzing using phones. Good idea! 

Teaching with Mobile

Ever wish you could get your students to stop texting and start using their phones productively in the classroom? Do you ever wish for an easy and quick way to measure what your students have learned? If so, you’ll be excited to learn that we recently open-sourced our internal Quiz & Poll App for Android. Developed by our internal learning systems team, “Quiz & Poll” enables educators to engage and challenge their students inside the classroom (using polls) and outside the classroom (using quizzes).

Thursday, September 15, 2011

Data: Rich Snippets for Apps

App store data. 

Rich Snippets for Apps

Now that both the Apple App Store and the Android Market have Web interfaces, Google decided to show better snippets for the results from these sites. The next time you search for [Angry Birds], [Cut the Rope], [Shazam] or [ASTRO File Manager], you'll find results that include a small icon, the app's rating, the number of reviews and the price. For now, only the results from the Android Market include thumbnails.


Friday, September 9, 2011

Data: CIA World Factbook


App Smart Extra: CIA World Factbook Apps

The Central Intelligence Agency's World Factbook, a free global reference book, is available on smartphones through a variety of apps.

Sent from my iPhone

Friday, August 26, 2011

Viz: Live Hurricane Irene Tracking

Everybody at the east coast seems to be tracking the live status of the Hurricane Irene which is about to strike the coastal NC and may move upward till New Jersey and New York.
Web Visualizations have made our job much easier. Now you don’t need to read the twitter feeds or continuously sit in front of your TV to track it via News Channels.
hurricane_irene
StormPulse is one of the website showing the trails and the forecasted path of Hurricane Irene in a very neat visualization. You can turn on and off the forecast and see the clouds and the radars etc.
To track on the go, just download apps for your smartphones.

Monday, August 15, 2011

Tool: Apple’s Brazen Revenue Grab Boosts Open Web Apps

Apples "give us a cut" subscription policy is probably giving html5 -- for mobiles -- a boost. 

Apple’s Brazen Revenue Grab Boosts Open Web Apps